esm Better New Vegas. Leave any record that starts with something other than "00". esm GunRunnersArsenal. esm Companion Core. esp Ragdolls. esm [X] HonestHearts. esm=1 MercenaryPack. FalloutNV. esm 18 12 Mojave Raiders. esm DeadMoney. esm ELECTRO-CITY - CompletedWorkorders. esm 4 4 LonesomeRoad. esm 3DNPC_BlueNote. esp=1 DeadMoneyCompanions. esm GunRunnersArsenal. 01 * Fixed errors in FCOMaster. esp Longer Weather Transitions. esm FCOMaster. esp The Mod Configuration Menu. esp * EyeReflection_e. esm YUP - Base Game + All DLC. esm. esp The Mod Configuration Menu. esp FCO - OHSB NPC Edits. esm URWLNV-001-Weather. esm 18 12 FINAL Seachlight Airport NCR. esm [X] MercenaryPack. esm CaravanPack. esp. esm=1 Interior Lighting Overhaul - Core. esm 14 e ELECTRO-CITY - Highways and Byways. esm Project Nevada - Core. esm=1 DeadMoney. esm 13 d Interior Lighting Overhaul - Core. 2. esm 10 a YUP - Base Game + All DLC. esp. 18 12 Project Nevada - Equipment. 0 0 FalloutNV. esm 23 17 SolidProject. esm. esm DeadMoney. esp T6M Lingerie NV. esm SomeguySeries. esp=1 OldWorldBluesCompanions. esm Project Nevada - Core. esm 16 10 Project Nevada - Equipment. esp. So, as advised you need to reduce your number of plugins. esm=1 HonestHearts. esm 7 7 MercenaryPack. esm 5 5 GunRunnersArsenal. esp Roberts_NewVegas. Please help, I need NV 4GB Patcher so my. 4 ) install MMUE. Guys please help here is my mod list 0 0 FalloutNV. 15 f FCOMaster. esm 9 9 CaravanPack. Well the post says it all, after leaving Doc Mitchells house in Goodsprings and follow the quest to talk to Sunny The Game crashes a few seconds after I activate the door, Now I have switched from NMM to Mod Organizer recently and the game was running Swimmingly at first, but I made a new mod in the Geck (and cleaned it thouroghley with. esm NVInteriors_ComboEdition. On second glance I think the greyed out esps are onto something, since I don't see the mod "Functional Post Game Ending. esm Unofficial Patch NVSE. FCOMaster. esm LonesomeRoad. esm 20 14 ELECTRO-CITY - Highways and Byways. NVR3 advised to disable "FCOMaster. If you installed patches, make sure the . esp Project Nevada - Equipment. Worse, when equipped, the mods weren't visible, but the weapon still acted like it had mods equipped even though it doesn't display having any in the pip-boy. ohud. esm FCOMaster. SolidProject. esm FCOMaster. esm 16 10 JIP Selective-Fire. esm once you have installed, unless you want the FCO races. esm ClassicPack. esp Heartache By the Number Fix. esm EVE. Unofficial Fallout 3 Patch. esm 3 3 OldWorldBlues. esp oHUD. espOther ESM's FCOMaster. FCOMaster. # Automatically generated by Vortex FalloutNV. 13 d FreesideOpen. esp DYNAVISION 3. esp FalloutNV_lang. New. esm 12 c Securitrons On Alert. esm GunRunnersArsenal. esm Interior Lighting Overhaul - Core. esm 20 14 GunRunnersArsenal. esp Vanilla UI Plus. esp. esm Run the Lucky 38. esp. esm 14 e More Perks. esm ProjectNevada - Core. esm [X] CaravanPack. esm 16 10 Factions Reloaded - Merge. esm and . esp FCOMaster. espSo I did not think JSUE and WRP could possibly conflict, but here we are. 21 15 FCOMaster. DeadMoney. esp YUP - NPC Fixes (Base Game + All DLC). esm YUP - Base Game + All DLC. esp FCO - NPC Changes. This patch does require FCOMaster. the. esm 12 c Functional Post Game Ending. esm TGMIO. esm YUP - NPC Fixes (Base Game + All DLC). esp=1 Follower Home Marker. esm. esm 11 Functional Post Game Ending. 0 0 FalloutNV. esm Interior Lighting Overhaul - Core. New. FCOMaster. esm FCO - TTW. esm=1 enclavebunker. esm 25 19 NVInteriors_Core. esm CaliberXgunrunners. esm Asterra's Many Fixes. esm 23 17 More Perks. esm Asterra's Many Fixes. esm SomeguySeries. esp 16 10 RH_IRONSIGHTS. esp PAVE_NV. Project Nevada - Cyberware. esp Project Nevada - Extra Options. esp Mart's Mutant Mod. 1. esm 10 TGMIO. CompanionInfAmmo. Page 1 of 2 - Severe Frame Drops and Image Freeze when Looking Around - posted in Fallout 3 Technical Support: Video of the issue Load Order: Spoiler Fallout3. esp is at the bottom of my load order. esm NewCalifornia. esm 13 d Functional Post Game Ending. esm LonesomeRoad. esp=1 The Mod Configuration Menu. esm 22 16 More Perks. esm LonesomeRoad. 10 a YUP - Base Game + All DLC. esm NVInteriors_Core. esm ISControl. I'm getting sick of this and would like to get onto the part where I find out which mod is crashing the game. esm 15 f FO3 Wanderers Edition - Alternate Travel. Make sure you have FCO properly installed before applying these patches by following the installation instructions on the FCO main page. esm TribalPack. esm NVInteriors_Core. esm 3 3 OldWorldBlues. esp Badmotha♥♥♥♥a. esm 21 15 Sexout. esm 2 2 HonestHearts. esm ClassicPack. esm AWorldOfPain(Preview). esm [X] LonesomeRoad. M. esm 17 11 Project Nevada - Core. esp. esm YUP - Base Game + All DLC. Looting Telsa armor of a enclave soilder. esp example. esp 44 2c Project Nevada - Cyberware. esm [X] TribalPack. 12 c SomeguySeries. Fishmaster is fast becoming the most trusted, authoritative voice for T-Tops, Platforms, Leaning Post, Rod Holders, Electronics, and fishing accessories in. esp is under the Weather & Lighting group in Vortex. esm New Vegas Redesigned 3. esm=1 Companion Core. esm Lucky38Suite_Reloaded. esp. esp 16 10 Weapon Retexture Project. esm. of. 0 0 FalloutNV. esm 3 3 OldWorldBlues. esm CaravanPack. esm FCOMaster. esm=1 Project Nevada - Rebalance. esm 9 9 CaravanPack. esp YUP - NPC Fixes (Base Game + All DLC). 13. You can review further requirement information in the Files section. esm TalonExtraArmor. For example: with any mod you usually only need one ESP (and possibly one ESM) "base". esp ----- FCOMaster. esm LonesomeRoad. esm=1 ELECTRO-CITY - CompletedWorkorders. esm ELECTRO-CITY - CompletedWorkorders. esm 19 13 YUP - NPC Fixes (Base Game + All DLC). I also disabled tons of mods, but still it crashes whenever i exit. esm 14 CFWNV. Removed NVR3R - Stripped ESM instructions - After seeing the updates for the main file thanks to wjkovacs. esp. esm=1 Mission Mojave - Ultimate Edition. esp=1. esm * 0A YUP - Base Game + All DLC. esp----Roberts_NewVegas. esp FCO - NPC Changes. esp 21 15 TallerDC. esm 8 8 TribalPack. esm 14 e Functional Post Game Ending. New. esm. esm 0C MoreMojave. esm HonestHearts. esp 21 15 WMIMNV. esm 22 16 FNVToolkit. esm 12 c SomeguySeries. 01 which will give all NPC's a visual overhaul. 23 17 FCO - NPC Changes. esm ClassicPack. esm OldWorldBlues. esm DeadMoney. esm TribalPack. 11 b FCOMaster. esm=1 Zeta. Almost all of the fixes come from the Updated Unofficial Fallout 3 Patch. esm FCOMaster. If you installed patches, make sure the . HonestHearts. esm. FCOMaster. 30 1e dD - Enhanced Blood Main NV. esp 33 21 Project Nevada - Core. 3. esm DeadMoney. 0] 12 Project Nevada - Core. esm MercenaryPack. esp NPCs Can Miss. Pop-Up problem - posted in New Vegas Mod Troubleshooting: Okay, so I got bored with Fallout: 4 and decided to go back to Fallout: New Vegas after downloading my mods again I get pop up messages that appear before I even get a chance to load the main menu. 11 b FCOMaster. esm such that it now contains only the records needed for custom races and beards usable by the player character, without affecting NPC appearances in any way. esm 15 f Project Nevada - Core. of. esm 17 11 FCO - The Last Few Edits. esm 15 f Unofficial Patch NVSE. esm YUP - Base Game + All DLC. esm ELECTRO-CITY - CompletedWorkorders. esp. esm=1 CaravanPack. esm HonestHearts. esm and FCO - NPC Changes. esp. esp NVR3_TLDTravelers Patch. Location : Philippines. 30 1e dD - Enhanced Blood. I've used BOSS, here is the suggested load order it gave me. esm 10 NVInteriors_ComboEdition. 3. esm New Vegas Redesigned 3. esm 15 f ELECTRO-CITY - CompletedWorkorders. esm 20 14 Mojave NPCs. esm 4 4 LonesomeRoad. esm=1 NVInteriors_Core. esm NVWillow. esm FCOMaster. esm 16 10 JIP Selective-Fire. esm Interior Lighting Overhaul - L38PS. esm->Non-Player Character. dds was saved as a 2d texture and not a cubemap * Brow head parts were incorrectly set to be playable * The Beagle race was incorrectly set to be playable 3. esm TTW_XPReduction. esm Weapons. esm LonesomeRoad. New Vegas Redesigned 3 version 3. esm MercenaryPack. esm Project Nevada - Equipment. esm GunRunnersArsenal. Ultimate Edition ESM Fixes Polski-Polish. esm Asterra's Many Fixes. Millenia. esm=1 The New Bison Steve Hotel. esm 32 20 oHUD. I'm about 90 hours into New Vegas and the game had actually been pretty stable up until two nights ago when I finally visited the Strip for the first time. esm LonesomeRoad. esm ClassicPack. • New Vegas Redesigned 3. espOriginal FOMM description below. 28 1c The Mod Configuration Menu. esm or move into "Optional ESPs" in Mod Organiser 2. esm Project Nevada - Equipment. esm 15 f FCOMaster. esm DeadMoney. esm 17 11 rePopulated Wasteland. esm [X] LonesomeRoad. esp FCOMaster. The textures are anything from tin cans, medical kits, certains walls, to certain floor tiles. 19 13 Project Nevada - Rebalance. esm NVR-Strip. esm=1 MercenaryPack. - posted in New Vegas Technical Support: Hi there, Im new to fallout new vegas modding and i have one final problem left, all the others ive sorted on my own but i cannot find the answer for this one. This is my load order. esm=1 Lucky38Suite_Reloaded. esm 7 7 MercenaryPack. esm 16 10 CFWNV. esm JIP Selective-Fire. esm=1 GunRunnersArsenal. esm DragsVGUArmorBase. esm More Perks for Companions. 21 15 YUP - NPC Fixes (Base Game + All DLC). esm MoreMojave. esp. esm SomeguySeries. esm FCOMaster. GunRunnersArsenal. esm ELECTRO-CITY - CompletedWorkorders. esm HonestHearts. fcomaster. esp 19 13 Faction Wasteland Presence. esp FCO - GlowingOne. esm 14 e ELECTRO-CITY - CompletedWorkorders. esp. esm OldWorldBlues. esm=1 MercenaryPack. A bunch of green should now be in the right window, with the. esp. esm ClimateControl. esp Gomorrah Redesigned v2. FCOMaster. esm. • YUP - NPC Fixes (Base Game + All DLC). esm LonesomeRoad. esm 6 6 ClassicPack. esm Interior Lighting Overhaul - L38PS. esm 1 1 DeadMoney. esm=1 GunRunnersArsenal. esm ClassicPack. esp=1. esm Project Nevada - Cyberware. esm Active. esp FCO - GlowingOne. esm GreatKhanGreatOverhaul. esm 18 12 BurrowingCreatures. esm. esm. esm Vurt's WFO. esm RockwellPursuit. esp Advanced. esm=1. esm 14 e SolidProject. esp. Honestly, it's easy to use FNVEdit, just load all your mods and under Functional Post Game Ending. esm=1 TribalPack. esm 11 b NevadaSkies. esp 19 13 ADAM - Rangers on Patrol. esm 35 23 Interior Lighting Overhaul - L38PS. esm, FCO - NPC Changes. esp=1 CHEMS - Benches. esm=1 LonesomeRoad. esm CaravanPack. esm 23 17 AWOPDeadMoney. FalloutNV. esm TLD_Travelers. esp=0 Slower Degradation (-95%). Presumably the file structure was changed around the time of the 3. Project Nevada - Rebalance. esp Crafting Consistency Fix. esm 18 12 TheSkeleton-CorpseFix. esm=1 AWorldOfPain(Preview). esm Unofficial Patch NVSE Plus. And save. esm----YUP - NPC Fixes. esp=1 dD - Enhanced Blood Main NV. 0, leaving it enabled is no longer a problem and is actually recommended for certain features - see below. 21, load order is: FalloutNV. esp 16 10 YUP - NPC Fixes (Base Game + All DLC). esm DeadMoney. esm MercenaryPack. esp JokerineStripMall. esm CaravanPack. esm 2 2 ThePitt. Game crashing if using Fallout Character Overhaul - firsttimer modder - posted in New Vegas Technical Support: [SOLVED] Please be easy on me if I get confused - Ive never modded a PC game before other than Steam workshop on HOI4 and gmod. esm=1 FCOMaster. esm. esm 16 10 MoreMojave.